The move concludes with you smashing the ground, damaging enemies in a small radius (Level 17). Boulderdash: You cast your weapons aside and charge, head down, in a straight line, shoulder checking anything in your path.Each explosion will deal damage and drain health from nearby enemies (Level 13). Tremor: A ground pound of sorts, it will create a small series of explosions in a medium radius around you.If it’s lethal, then said enemy will get impaled by a spike made of rocks (Level 9). Impale: Select an enemy to deal damage to and inflict Bleed.After 10 seconds, that damage is reflected back at the enemies (Level 6). Reflect Bullets: Create an energy field that suspends incoming bullets in the middle of the air.From there, you can select an enemy or a point on the ground to crash down upon (Level 4). Gravity Leap: Turn into a mass of rocks and leap high into the air.Over a period of eight seconds, it will negate 65% of incoming damage (Level 3). Golem: Creates an extra layer of armor with rock ripped from the ground. Damages and knocks back any enemies that are in the path (Level 1). Earthquake: The Devastator punches the ground, rupturing it in a cone pattern directly ahead.You can only have three equipped at one time, so making that choice depends on your preferred way to play the game. There are eight abilities that you can unlock throughout the course of Outriders for the Devastator class. The Vanquisher and Warden skill trees are more apt for tank gameplay. It provides boons to abilities that cause damage over time. Interestingly, the Seismic Shifter benefits those that prefer a more hands off approach.
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